Jun 22, 20213 min readDesign Patterns - Megagame Design MiniWikipedia says “a design pattern is the re-usable form of a solution to a design problem.” The idea was created in the 60s for...
May 25, 20212 min readQuestions to ask when designing a brief - Megagame Design MiniWriting good team or role briefs can be one of the hardest parts of designing a megagame: Every player needs to have a role that will get...
May 24, 20211 min readTalks and InterviewsIt never rains but it pours. Having never given a talk or interview before in the last year I've done four, all megagaming related. This...